How to Run Tomb of Annhilation for Children

How to Run Tomb of Annihilation Dungeons and Dragons Adventure for Children Introduction Tomb of Annihilation is so difficult, quite often in the adventure, the text suggests on how to include new characters in the most likely case that one … Continue reading How to Run Tomb of Annhilation for Children

Team Building and Storytelling with Dungeons and Dragons – a dungeon master challenge

Dungeons and Dragons is a Team Game of Collaborative Storytelling I encountered this question on @twitter the other day and wanted to write my response. In my opinion, challenge ratings in ttrpgs have nothing to do with the monster, but … Continue reading Team Building and Storytelling with Dungeons and Dragons – a dungeon master challenge

How to Improve your Worldbuilding

Definition of Verisimilitude Check out the word verisimilitude! In fact, to improve your storytelling, you should study literary terms regularly and you’ll be surprised how often you already use them in your Dungeons and Dragons games. Verisimilitude means “it appears real.” When playing games and telling stories, if you keep your fantasy world consistent, then 99% of the time your table will enjoy a realistic roleplaying experience. If you would like more examples of how to improve your world building, then browse through the 11 signs of life. You may have had to study these for a biology exam, and … Continue reading How to Improve your Worldbuilding

Dungeon Masters and Burnout

Creativity in our life can become stifled for many reasons. I do believe that sometimes professional collaboration is exactly what you need. If you are a dungeon master who feels like your adventure campaign is going nowhere, then please contact me for my Dungeon Master Guidance Course. I provide one to one guidance and opportunities for inspiration on how you manage time and energy at your table. Before you burn out, get in touch with me! May your story continue! Check out my Products page! Continue reading Dungeon Masters and Burnout

Player Dynamics for Dungeons & Dragons

Hello from the Forever DM! I could say that, but as of now, I am a player AND a dungeon master, a rare breed, indeed. If you are interested in following along, we are playing through Rime of the Frostmaiden. The reason we love our projects, artwork, gardens and D&D games is directly related to the amount of work and love we put into the game/story. In order to increase the love, we must increase the work. Read more about The Cure for Boredom in D&D. Here are a few things I have learned about how to better prepare as … Continue reading Player Dynamics for Dungeons & Dragons