Do you have a family game night? I have heard of families getting together on a Sunday afternoon after a meal and playing cards, board games or video games. It’s hard to find something that everyone enjoys. Sometimes families simply put money towards dinner and a movie. All those are popular and fun, but think about this.
When you watch a movie or play a board game, you are being entertained. This is a form of passive entertainment. You take in the fun and that’s all well and good!
But what if you shared the creation of that entertainment with your friends and family?
Dungeons and Dragons is a collaborative role playing game. Three ways to collaborate means we engage, entertain and entrust.
When we sit around the dining room table, the coffee table or outside on the patio, we face one another and engage. Armed with a pencil, paper and imagination, you are part of the storytelling process in the game. The Dungeon Master, who operates as the storyteller, referee and other characters in the game, sets the fictional stage where each of the players around the table build upon the ideas infusing their own created characters as heroes of the tale. Each game lasts from 2-4 hours with breaks and with about 3-6 players, the most interesting and exciting adventures can unfold!
Telling stories requires your imagination, along with collectively sharing that imagination with others. This means you entertain! You may not consider yourself a comedian, but each of us have some form of creative energy whether humor, descriptions of brave deeds, revealing hidden backstories or simply sharing in the laughter. As opposed to simply watching a movie, you make the movie. Using tried and true techniques of improve such as the “yes, and” method, you actively listen to what’s going on, engage your part of the story and entertain your fellow travelers. This level of creativity rewards your brain with the feeling of success.
Most people have a fear of public speaking. Role playing games can be daunting at first because so many questions arise in our minds.
- Do I have to talk with an accent?
- What if l say the wrong thing?
- How will I know if it’s my turn to speak?
The truth is role playing comes more natural than you think. No one around the table is trying to impress or outdo anyone, and there’s no pressure to give a stellar performance. Much like anything, practice makes your art better. The Dungeon Master should be like a guide helping your stretch your acting skills and build creativity. Remember, if you’re having fun, you’re doing it right. There’s no real “right” way to be creative. Think of it as a pool party. If you just show up, you may be nervous about getting in, but once you see others enjoying themselves, you’ll be tempted, even if to dip in your feet, to join the party.
This leads to a surprising level of trust between you, the Dungeon Master and your fellow players. We build bonds over time by telling stories around the campfire. For as long as our civilization has existed, we have told stories in one way or another. Some stories were factual, some were exaggerated for effect, some written and some transformed into memorable songs. Either way, at it’s heart, Dungeons and Dragons is primarily a way to tell stories. You become a better story teller. You become a story maker. This builds trust between those you care about the most, because you begin to ask yourself, “what stories am I telling now?” And believe it or not, this greater level of awareness happens all while you are having fun!
So, consider this your new recreation! Dungeons and Dragons can become a great family pastime and what a wonderful way to express yourself creatively. With no instrument to learn, or serious rules to memorize, you can just jump in and explore the world of role playing games.
Photos used with permission by Wizards of the Coast